Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Mga Station : Russians miss the train
Author waynebaumber
Method Solo
Victor Germany
Play Date 2018-03-19
Language English
Scenario MaoL006

Scenario depicts a Soviet attack on two German held turns, Soviets outnumber the Germans, have armour support and excellent artillery, what could go wrong. The Germans however have good leadership, armour and recon reinforcements and can dig in if not in towns or woods. The German deployment is fairly standard for these scenarios, have a -2 leader in the centre of each town ensuring 10 morale for the garrisons. Deploy a couple of speed bumps to the front to slow the Soviet steamroller and hang on. During the game the German player should launch local counter attacks on DEM Russian units using his MTC and A/Car units to keep the Soviet losses ticking over. The Russians attack is harder to manage not least because two large woods on Board 6 will split up the attack and slow it down. The key to success for the Soviet commander is to get his ENG units in to assault with tanks, HMG/INF and a leader thus nullifying the town bonus for defenders. In my solo game the Russian attack went OK but not OK enough, the OBDA needs to be lucky when shelling the town you really need X results if you want to make inroads, time is also against the Soviets, 30 turns may sound a lot but it will take at least 10 turns to get into position to assault the first town. I do not think that any Soviet attack will even reach the second town given average dice and German play. In fact its was not till turn 20 that I had cleared even part of the first town and the Soviet losses were significantly higher than the German losses. By the end of the game there were still German outposts in the town and the Russian attack had ran out of steam. *Not a bad scenario, however these early Eastern Front Soviet attacks rarely make much headway as German leadership is just too good, realistic yes, but you do get a touch of here we go again when playing this type of scenario *

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