Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Another Scenario where reading Victory condition and Battle Game objectives
Author Dan_Huffman (Germany)
Method Face to Face
Victor United States
Participants Warhawk1955
Play Date 2017-04-11
Language English
Scenario IN44006

During set up I should have conceded the own on map 106. The 88 Flak I would put in hex 0207 dug in w/a leader. One of the objective is for the US to exit 10 steps along the road. 2 hexes either side or the road. Therefore setting u p int te woods and town on map 107 is where the Germans should defend.

The US has 3 planes, one for 3 turns of the US choice. 2 X 10 OBA. This means I should not have worried about mortars and small arms firing due to spotter planes for this scenario. Yes the plane get +2 on the DF chart for being adjacent. Woods and dug in give a -3 shift. Net -1. The Germans have 2 AA units that give a minus one shift on the DF table also even if not revealed for spotting purposes.

Unfortunately I tried set up on board 106 and too many units around the town. More in the woods. 2 hexes set up hidden. This scenario has 26 turns so the US can take its time. My opponent, Bruce, has not mastered patience, yet. Later on he used his artillery when available to hit positions.

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