Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Distractions cause casualties
Author campsawyer
Method Solo
Victor Germany
Play Date 2010-01-01
Language English
Scenario AirI004

With the Germans in a very strong defensive position, Americans will have a hard time trying to capture the town and the road hex. The Germans are dugin and hidden, although being hidden is not a big deal as the Germans are in only in a 7 hex clusters. You could play this without the rule and it would not affect the game. The Germans have mortars and random OBA. The Americans have paratroopers and leaders, but that will not be enough for my play.

The Americans move to take advantage of the hedgerows, but German mortars are lucky and disrupt the American advance. The Americans have weak DF when attacking and have tough times trying to get units into assault positions and have to retreat to the hedgerows to recover. Subsequent attacks have the same results, until late in the scenario when the Americans overrun a dugin position in 0603, then a combined assault on 0604 forces the Germans to retreat. A second defensive position at 0803 proves to be too strong for the Americans and are stopped short of getting 1101.

This is an average scenario, historically correct, but balance goes to the Germans with setup and artillery, they command a very strong position.

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