Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Korean War: Counter-Attack, scenario #31: Walled City of Ka-san
Author JayTownsend
Method Solo
Victor Draw
Play Date 2017-05-19
Language English
Scenario KWCA031

Korean War: Counter-Attack, scenario #31: Walled City of Ka-san

So many scenarios I want to play but not enough time but I figure this small one I could fit into a Monday night! Only 14 turns, one map and very few counters, so it hit the spot and filled about an hour of time, counting setup and trying to figure out strategies.

The ROK and US forces must defend the entrenchment representing the ancient Walled City of Ka-san. The South Koreans and American forces can’t decide who’s area of responsibility this area is but the American I&R troops from the 1st Cavalry Division take up positions inside the fortress while the South Korean Police units dig-in just outside. The North Korean enter from the north with little time for the ROK and US forces to settle in.

It takes almost four turns before the NKPA forces close in with a striking strategy and setup a 82mm mortar unit as well. As the NKPA flank up the UNC positions they strike with everything. There is no long range units in this scenario other than the North Korean mortar unit. After closing the NKPA suffer their first step loss to the adjacent entrenched American I&R units. But the rest of the NKPA concentrate on knocking out the ROK police forces blocking their attacking lanes and eliminate 3 steps of them before they leave the battlefield area disrupted and demoralized never to return to the combat area again but time is running out. The NKPA follow up with assaulting the American position without weaken it, as the time was factor and lose another step in the process and readjust their assault for one last attempt on turn 14. With no real results but with both side ending in the same entrenchment hex, ending the game in a Draw.

It wasn’t as bloody as I thought, the ROK lost three steps, the NKPA lost two steps and the Americans none but there was fair amount of disrupted and demoralized units at games end and the Americans maybe played too passive trying to hold their entrenchment. Neither side drew quality leaders and different setup and attack strategies makes this and interesting replay or repeat scenario!

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