An Army at Dawn, scenario: #3, Fire Support | ||||||||||||
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An Army at Dawn, scenario: #3, Fire Support A small 12 turn scenario, perfect for my limited time today. It had a little of everything for a small scenario, German, Italian, American and British counters. The Axis defend too hill sections east of the many trail and the Allies try and take them without losing five or more steps. The little bugger of an Italian Sem. 47/32 took out a loaded British Bren with Infantry and Leader as they left the Wadi hex, so not a good way to start. As the Allies bunched up against the first hill east of the trail, they assaulted dug-in German paratroopers as the odd assortment of American tank destroyers blasted the Italian Sem. 47mm apart but the assault failed terribly as the German rolled high knocking out two steps of British Infantry in Fire-first action for dug-in Axis units. The whole attack on the first east hill failed in fact but the Allies regrouped to go at the furthest eastern hill where there was less enemy forces, trying to dislodge them but were only able to put one American M3/75mm halftrack there as Axis airpower struck and time ran out. I would call it a clear Axis victory but the Victory condition on this one threw me off a bit. I mean The British in no way controlled all the hill hexes east of the trail buy only west of it. The Germans eliminated over five steps of Allied units and controlled all of the east hill hexes but the one with an American halftrack on it, so I guess that one hex results in a draw, even though that option is not available. By the looks of things, I would call it a clear Axis victory however. A fun play! |
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