Panzer Grenadier Battles on May 15th:
Afrika Korps #30 - Operation BREVITY: The Scots Guards Fall of France 1 #20 - Early Montcornet
Afrika Korps #31 - Operation BREVITY: The Rifle Brigade Fall of France 1 #21 - Red Dusk
Afrika Korps #45 - Operation BREVITY: Fort Capuzzo Fall of France 1 #22 - Furia Francese!
Afrika Korps #46 - Operation BREVITY: Sidi Azeiz First Axis #19 - Korbela's Tank
Cassino '44 #27 - Hitting the Road Fall of France 2 #19 - Early Morning at Stonne
Cassino '44 #28 - Pignataro Fall of France 2 #20 - Aryan Panic
Division Marocaine #1 - 1940: Fall of France Scenario 18: The Iron Line: South Fall of France 2 #25 - Early Montcornet
Division Marocaine #2 - 1940: Fall of France Scenario 21: Red Dusk Road to Dunkirk #4 - The First Victoria Cross
Division Marocaine #3 - 1940: Fall of France Scenario 22: Furia Francese! Road to Dunkirk #5 - Taking Opportunity
Germany's Colonial Empire #2 - Counter Attack Slovakia’s War #13 - Korbela's Tank
Fall of France 1 #16 - Early Morning at Stonne Swallows of Death #3 - Sart-Ernage Farm
Fall of France 1 #17 - Piercing the Iron Line Swallows of Death #4 - Red Dusk
Fall of France 1 #18 - The Iron Line: South Swallows of Death #5 - Furia Marocchina
Fall of France 1 #19 - Hard Enough Swallows of Death #18 - Sacrifice at La Horgne
Good die rolling is nice.....Whe none gets them
Author Dan_Huffman (Germany)
Method Face to Face
Victor United States
Participants Warhawk1955 (AAR)
Play Date 2016-12-28
Language English
Scenario IN44010

This is another scenario I will need to replay. The advanced rules say what the terrain effects are for trails all over Normandy. The scenario special rules says 1 - 4 is needed to generate a supply vehicle (truck or wagon). Where I goofed is thinking the road is a trail. The SSR even is written as vehicle move along the road.

Make sure the US does not get a tank or 2 around both sides to fire on the truck (-1) armor value. A lot of misreading the scenario rules again to unbalance the scenario. To much of a hurry to play instead of taking 5 more minutes to read carefully. The trucks should get off the board in one turn as they have 8 mp. However one as to wait until turn 6 to start rolling to get a loaded supply. Going to play this one solo to see if the Germans do better. Using road movement instead of trail movement rate meaning not needing 3 turns to get off the board. As I read the rules and SSR more closely the Germans are not as bad off as I think after playing 6 scenarios. Some are getting a re rating
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