Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Dead Piled High
Author thomaso827
Method Solo
Victor South Korea
Play Date 2016-11-13
Language English
Scenario KWPP014

The North Koreans have superior manpower and even boats to cross the Han River and take the city, but the effort failed this time. I setup 4 boats to the west of the town and 2 more to the east to envelope the town from both sides. The game starts in pre-twilight visibility of 2 hexes growing g lighter on turn 7 until full daylight on turn 9. Setting up the ROK troops, I wanted to give the 37mm AT guns a chance to shoot at the boats so set them up in the hills West of town, and set up an infantry/hmg outpost in the woods west of that,spreading the line out. On the east flank, another infantry outpost dug in southeast of the last town hex in that direction. The rest were set to hold every town hex south (exclusive) of the river. As the North Koreans crossed the river, they started taking casualties. Both east and west attacks failed to make much headway, even seeing a ROK cavalry charge from the south side of town to cover the withdrawal of survivors from the southeast outpost. To the west, half of the boars were destroyed but everything managed to cross.NK casualties were nearly 50%,including both engineer platoons, by turn 8. The NK troops gambeled and lost on an attempt to take a town hex in the southeast. On turn 12, the back was broken on the attack. Infantry had suffered 60% casualties, SMGs 50 and HMGs 75. Still not having broken through the western hills, the North Korean command sounded the call to call back and regroup. ROK victory. Great game.

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