Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Stopped Cold
Author thomaso827
Method Solo
Victor Germany
Play Date 2016-10-22
Language English
Scenario AirR021

The Germans hold board 13 in depth, holding3 towns and lots of hedgrow country in front of the US advance. Even the airborne guys were little help when they succeeded in entering the board on their first opportunity, effectively creating a bottleneck in sight and rang of the German first line of defense centered on the town in 0803. In this game, the Sherman platoon died on the fist turn as the 75mm at gun hit it from the town. US infantry deployed in line to try to break through or bog down that first line so the following airborne guys could flank it and advance but German fire was too accurate. The US troops lost 9 steps and 2leaders by the end of turn 4. Germans need to inflict 8 steps of loss to win, and any draw is a German win, so the surviving Americans fell back to live to fight another day. Good scenario, very tough to win for the US.

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