Author |
thomaso827
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Method |
Solo |
Victor |
United States |
Play Date |
2016-07-29 |
Language |
English |
Scenario |
Saip007
|
This 32-turn scenario has Japanese regular army and SNLF attacking to try to put 3 steps on the beach area by the end of the game. The Marines (I used the 8-3 Marine infantry) have to try to destroy 26 steps of Japanese and prevent the Japanese goal to win. The first 25 turns are in 2-hex visibility. The Marines have 4 turns of 70-factor OBA plus 30 factors every other turn from an offshore battleship. I set up the Marines in basically a skirmish line holding the eastern town hexes and heavy jungle to the north and south flanks so that the Japanese had to get close to somebody somewhere to approach the beach, and the sound of Japanese armor alerted the Marines early on to the attack. The Japanese split up into 2 groups, the SNLF to the north and the regulars to the south, trying to overwhelm the north and south outposts but keeping pressure on the rest of the line with their tanks and some of their troops. The Marines took advantage of their mortar to place star shells and one of the LVT-A1s succeeded in taking out the Japanese Army tanks quickly while the other LVT-A1 moved north to lend armor support to the north flank. Just in time, he joined a Marine defense just short of the northwestern outpost, taking out 4 steps of SNLF armor in just a few turns before joining the defense as the last step of SNLF armor joined an assault against the Marine defenders. The assaults on the town and outposts turned against the Japanese pretty badly, as the Marine morale was just as high as their own and their lower attack factors prevented their gaining the advantage even with their up 1 for Japanese infantry. Step after step of Japanese infantry was lost while Marines took morale losses and then rallied to keep the line, and the Marines holding the unengaged center moved north and south to help strengthen the outposts. At the end of turn 10, Japanese losses were 41 steps including all the armor, while the Marine losses were 2 steps and an LT. The Japanese attack's back broken, and all surviving Japanese troops at least 3 hexes from the beach and demoralized, I called it a game. Even though it didn't last the full 32 turns, it was an exciting game, as any of those assaults could easily have gone the other way. Japanese OBA had little effect, and the huge Navy guns ended up rolling an awful lot of 7s so actually played little part in the fight. Great game.
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