Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Situation Hopeless...
Author RaffertyA (Soviet Union)
Method Face to Face
Victor Germany
Participants unknown
Play Date 2016-07-13
Language English
Scenario PaGr040

Why have a Scenario Special Rule that the Germans lose 1 Initiative Point for each 4 steps lost when they lose the scenario if they even lose 3 steps? This is a 'walkover' scenario that the German won on turn 4 (of 6). Final score was 13 units exited from the map with no step losses and with 4 Russian unit steps and 1 Leader lost. The remainder of the Russians were Demoralized.

Only useful as a training scenario for the core (non-AFV) rules. A surprising numbers of questions do come up that are addressed in the rules so nuances get resolved before larger scenarios are attempted. The Germans win easily; in fact, all of the Victory Conditions units could probably just infiltrate past all of the Soviets without ever firing a shot. Only the artillery would be used to possibly soften up a corridor. Even under this approach it would take lucky Soviet shooting to win.

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