Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Channel the Tanks to the Chokepoints
Author Dan_Huffman (South Korea)
Method Face to Face
Victor South Korea
Participants Warhawk1955 (AAR)
Play Date 2016-03-03
Language English
Scenario KWPP008

The ROK should setup midway in the paths among the woods hex. The AT guns in and 2 hexes NE & NW of the town along the river. More units on the small rise on the NW of the map.

The wood s are 4 MP for the tanks. For got that when assaulting tanks in wood the tanks do not get firs fire as the ROK do not have armor. The ROK has to spread out and move east and west. The rice paddies will slow down NKPA. Remember half hexes are playable. The ROK have to assault. That way even if nothing happens, when the tank unit leaves ROK get the free shot. Move right back into the adjacent hex for another round of assault. 14 turns can go by quick if one is not careful. Going through the wood hexes or crossing the river will slow down the tanks. MP costs are as good as additional units. Thismay be a better solo game than face to face. The NKPA did get 2 steps off the board. Got lucky when two hexes with tank counters both demoralized. Got 2 shifts for that in assault.
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