Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Even The Best US Wizards Couldn't Crack Merlin's Castle
Author KirkH
Method Solo
Victor Germany
Play Date 2016-01-21
Language English
Scenario GofB017

Germans set up with a Gren and HMG in the castle, three Grens in a semi-circle to the west, and their mortar platoon in the woods to the northeast. The GI's entered from the northwest using the light woods to cover their approach. They engaged the German perimeter defense units and were able to eventually eliminate them, but it took seven turns. As the GI's approached Merlin's Castle there were only five turns remaining. The Germans in the entrenchment held off the GI's for three turns (with some help from some misdirected US artillery), but with two turns to go the Americans assaulted the castle. In spite of brave attempts to evict the tenants, the attack fell short and the Germans held on for a narrow victory. Great little scenario. Well worth replaying a number of times.

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