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Well 2 out of 3 ain't bad
Author thomaso827
Method Solo
Victor Germany, Italy
Play Date 2015-11-18
Language English
Scenario AAAD034

This small scenario of 14 turns has small elements of US, German and Italians, each with only 1 Captain and 1 LT. The US are defending with 4 infantry, an M3/81, an M6, a T-30, 4 Stuarts and enough halftracks to transport the infantry. Germans have 2 infantry, 2 Motorcycle infantry platoons, 2 SK231/8s, a SK233 and halftracks for the foot troops. Italians have 3 Bersagliari, an 81mm Mortar, an AB41 armored car, 4 M14/41s, a Semovente 47/32 and enough trucks for the infantry and mortars. The scenario starts out with night visibility until turn 7 when dawn slowly starts raising the limit to the full 12. Italian/German forces need to achieve 2 of 3 objectives for a minor victory or all 3 for a major one: Exit at least 12 steps off the west edge (armored cars, tanks and motorcycles count double); eliminate at least 10 US steps (tanks count double); lose no more than 10 steps (tanks count double). I set up the US troops in good defensive positions, with 2 Stuarts out front in rough ground on board 78, and another one north and south on the easternmost hill hexes on board 77. The US infantry were dug in on the hills easternmost hexes covering the east-west road, the M6 tank destroyer set up just north of the northern Stuart and the M3 weapons carriers on the heights of the big hill south of the road where the mortar could observe for itself and the T-30 could range in on it's own DF targets. That all assumed there would be some targets they could see. With that long dark spell, the Italians were able to get the needed 12 steps off the west edge but lost more than the 10 steps in the process. The Italian/German force split up initially into 3 elements, with the tanks and assault guns moving down the road, the Italian infantry and armored car along on the north and the German infantry in halftracks with armored cars and motorcycles moving along the south. The Stuarts in the rough ground to either side of the road were able to get adjacent shots at the Italian tanks as they passed and the Italians lost half of their armor force all too quickly. US troops on the hill south of the road assaulted one single-step Italian survivor and eliminated that while the Stuarts got another turn to finish off another surviving step, but in the dark, nothing else could fire on the rest of the Italian armor. In the south, realizing that they needed to eliminate some US forces, the German armored cars circled around the southern US outposts while the German troops deployed from their halftracks to assault the Stuart there. The German motorcycles continued on their way to the west and off the board to finish the 12 steps of exit victory conditions. The Italians in the north moved west in the dark and dismounted to assault the M6 and the northern Stuart. Assaults have a tendency for me of bogging down and costing time often without results, but the Germans in the south and the Italians in the north wore down the US defenders while the German armored cars went hunting and killed the T-30 and a surviving Stuart step, and the assaults moved towards an inevitable Axis victory over the defenders as one leader died and the other fled, and in the south, only a pair of halftracks remained while in the north, the whole stack of US survivors were demoralized and just waiting on another Italian victory. With the needed 12 steps off the board and the needed 10 US casualties, the game ended. Surviving US troops had been pushed back from both flanks and were bottled up in the center around the road, but continued fighting seemed pointless since it wouldn't alter the outcome. Great little battle.

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