Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Tough Nut
Author petermc
Method Solo
Victor Ethiopia
Play Date 2015-11-01
Language English
Scenario COOE001

This is a really tough scenario for the Italian/Colonial side...your entire force has a range of 1 and a morale of 6/5. So you must move adjacent and take +3 opp. fire (+2 adjacent, +1 for moving). The only mitigating factor might be a -1 for a slope. At this point half your units or more will get hit with dem or dis results and the whole thing falls apart.

I'm not even sure if it's possible to take the fort, although technically a fort locked in assault would probably count for the win (as the units in the fort can't fire on the path when in Melee).

A solo puzzle that probably is historically accurate...and actually interesting to see it work out in play, but as a competitive scenario this one won't work very well...the Ethiopians sit in their positions and fire away and I'm not even sure if it's possible for the Ital/Colonial side to win.

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