Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
A Hill Too Far
Author thomaso827
Method Solo
Victor United States
Play Date 2015-10-18
Language English
Scenario AAAD039

The US and Italians start out facing off accross a valley, both sides dug in on hills, the US on the west, the Italians on the east, and the US troops have to attack and cause as many casualties as possible, and take as many of the 40m hill hexes as possible as well. The board gives the US 5 40m hills behind their own line, and the conditions just count 40m hill hexes, so I counted those while the Italians didnt lose any hill hexes but had one tied up in assault at the end. The US 37mm guns and the M-6 succeeded in killing much of the Italian armor at range, and US troops assaulted and eliminated 3 steps of M14/41s as well. After killing off the Italian armor, on board arty and mortars, and any dug-in troops on the 20m hill hexes, the US troops went into general attack mode, crossing the gap and getting into position to assault the whole Italian line. The problem is that the Italian Bersaglieries had a differnt opinion, and disrupted or demoralized nearly the whole US attack line. While US troops slowly succeeded in assaults at both north and south flanks, the Italians dug in on the heights held out to the end, with just the single assault hex contested. The US eliminated 24 steps of Italians, while the Italians only managed 5 steps of US, and counting the 40m hexes that start in US hands, the US ends with 5 40m hexes and the Italians with 4. A difference of 20 points for a major US win. Great game.

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