Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
German Frustration
Author KirkH (Germany)
Method Face to Face
Victor Draw
Participants ChrisH (AAR)
Play Date 2015-09-12
Language English
Scenario RtBr028

Played my son. His Soviet infantry set up in the six town hexes with the mortar platoon in the woods north of the larger town. The Germans split their force with the bulk advancing from the western edge using the woods as cover while the remainder advanced from the middle of the map between the woods and the fields. The Germans conducted a pincer movement, using both forces to encircle the four hex town. The Soviet fire at the advancing Germans was ineffective, allowing the Germans to quickly take the two western hexes of the large town. Then the Germans assaulted the other two hexes of the town but were met with stiff resistance. Poor rolling by the Germans meant they couldn't generate any Soviet casualties but at the end of the game the scenario came down to a single die roll. As was the case during the entire scenario, the Germans rolled poorly, allowed the Soviets to remain in one of the assault hexes. In the end the Soviets controlled two hexes, the Germans two, and two still had assaults raging. A very close game, but very frustrating for the attacking Germans.

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