VCs can make it a good scenario, but kind of a grind | ||||||||||||||
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The American player had a good setup. He had a defence in depth which precluded my early use of artillery, which ended up forcing my Germans to make some desperate assaults against entrenched positions. This was a real slogfest, and seeing as how the Germans don't have the best morale, it really was frustrating. American artillery is plentiful and kept me from moving too much, but the American defences were far enough from the road that I was able to keep them off of it by scenario's end. The Volksgrenadiers paid a heavy price, and most of the A,erican force was intact at day's end...but the road was clear for follow on attacks by the German forces. |
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