Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Just Passing Through
Author thomaso827
Method Solo
Victor United States
Play Date 2015-08-21
Language English
Scenario AAAD016

This scenario has a couple of Italian infantry companies with HMGs, AT guns and 75mm guns and a single Semovente 47/32, dug in over 2 boards, with US coming in strength, 18 platoons with 6 HMGs, 4 Mortars, an Engineer platoon, 2 37mm AT guns with jeeps and 3 Lee tank platoons. The US has to exit as much as possible off the east end of the board and keep casualties low enough not to loose exit points through unit loss. Italy needs to prevent exit and kill as many US troops as possible. There are 3 main avenues available to the US because of the broken ground, so it is difficult to focus a large defense force anywhere. I placed Italian infantry and HMG outposts as far forward as possible, placed the 75s so they could be used either as AT or Arty, with the 2 75s dug in on hills facing the avenues the US troops would have to take, and the 2 47mm AT guns further back to try to catch any that got past the forward guns. The Italians don't have nearly as much arty but do have the 75s and mortars on board, so can sting the US when the luck is with them. Both sides randomly get air support on the half hour and on the hour, with the high roll side getting a random aircraft, Italians winning tie rolls. The US entered in mass centered around the LTC so that the whole infantry/HMG force moved for the first 2 turns on single activations. They entered north of center, using the large hill mass first to shield them and then as a base for the mortars and a good place to spot from for OBA. The Lees came in initially on the road but moved onto and over the northern ridge just at the edge of Italian AT range. Italian guns took poor odds shots and failed to hit anything. First casualties were US troops who were demoralized by very good Italian arty fire, and that started the trend of Italian luck. Throughout the game, when the US fired arty or mortars, more often than not they rolled a 6 or 7, nearly always missing. When the Italians rolled, even individually firing the 2 75s, they rolled a lot more 2s than I remember seeing in a long time. The key for the US force was to keep moving, let local leaders ralley troops as possible but keep the bulk moving to the east and try to keep a majority out of range of direct fire. The Lees didn't quite manage that, as AT fire and the Semovente took out one step and demoralized the survivor, and then a 47mm gun got a lucky shot at long range and took a step from a second platoon, but this time the survivor passed his morale check and was able to keep going, while the one full platoon stopped moving and eliminated the Semovente. A group of US infantry moved along north of the road to tie up as much Italian fire as possible to make it easier for the northern group to keep moving. This paid off, and in the end, the US got 22 steps off the table and killed 22 steps of Italians while losing only 12 steps along the way. This really must be replayed face-to-face so that I can try out an attack against a different setup. Great game, US major victory.

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