Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
faire sauter les ponts (Blow the bridges)
Author garbare83686
Method Solo
Victor Draw
Play Date 2015-05-30
Language English
Scenario FaoF005

Great battle using four maps and a number of different unit types (AFV's through Calvary). This battle allows for movement and combined arms assaults. Of course the French have fewer troops and are on defense, but the river and goal of capturing the bridges helps focus the battle into certain areas of the map. The French are much better off if they can blow some of the bridges. I had the French work on blowing the northern bridges while defending the town to buy time for the ENG to move south along the river blowing the bridges. Some french units were posted on the hills to slow and disrupt the German advance. The battle stared well for the French. They disrupted some of the German attack and were able to blow the two northern most bridges on their first try (after meeting the scenario requirements). The ENG's headed south to the next set of bridges. At this point they seemed to have forgotten how to use their explosives and were soon balancing blowing the bridges and defending themselves. Elsewhere on the battlefield the Germans began wearing down the French, with the isolated units suffering the most. The Germans lost a some forces, most notably several steps of AFV's. In the town and forests the French focus on holding assault hexes by recovering on their action phases and defending against the German assaults. The Germans needs both leaders and AFV's to improve their assaults and push back the French. In the end the Germans capture a couple bridges that the French ENGs could not get to, but the other French troops are able to destroy enough German steps to gain their own major victory conditions leading to a draw. Using the French portee units placed in towns across the river were able to use their range and firepower to teach the German AVF's to be more careful on their approach as they watched their friends go up in smoke. With the size and scale of this battle the alternating actions phases have an effect on the outcome, with a side often having to decide which action to take by weighing the benefits and risks posed to other units, the wrong call may lead to a failed action and negative effect on the at risk unit.

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