Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Just not enough French troops
Author garbare83686
Method Solo
Victor Germany
Play Date 2015-05-22
Language English
Scenario FaoF003

Started the French troops guarding the large town and one in the middle of board. I was hoping that they would be able to cause some casualties as the Germans closed on them. Started well taking out a truck and INF unit using op fire, But once dismounted and advancing there were just too many targets to keep them all a bay. The Germans used the off board artillery and 75 to soften up the entrenchment and towns while the German foot units pushed in to assault them. Once the ENGs and AFVs joined the fray (with a leader) they made short work of the French units. I was able to execute a cavalry charge on the MTC unit, sort of a changing of the guard as far as technology is concerned.

I modified the French reinforcement rule to add one to the dice roll for each turn after the initial opportunity to bring them in. I felt this was a better representation of units arriving after being ordered into the area, they might get delayed but they would still be moving toward the battle and arrive for sure within an hour of their first opportunity.

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