Author |
waynebaumber
(Hyderabad) |
Method |
Dual Table Setup + Voice Chat |
Victor |
Britain, Gurkha, India |
Participants |
tlangston28 (AAR) |
Play Date |
2015-03-15 |
Language |
English |
Scenario |
InUn006
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Played against Tony L in three short sessions, this scenario went down to the penultimate turn. A Hyderabad brigade holds the ridge line on board 16 against a brigade of Gurkha's supported by tanks and on board artillery.
In the initial phase the rebel player has lots of fun shooting up the Sherman's and advancing RIF but make hay while the sun shines because once those guys get into close combat its is then very much one way traffic.
As the Hyderabad player I had read Daniel and Matt's report and knew what to expect. I dug in on the high ground and held the town strongly, with some excellent shooting from my ATG and INF I soon had taken 8 Indian steps of the board, so now the Indian player knew he had to clear the high ground and the town to win.
However as stated once it came to close range fighting the pendulum swung the other way, with always at least 3 shifts in assault going the Indian way, high morale,leader, Gurkha, it was now only a matter of time before the Indian's would grind their way through the Hyderabad lines. This they did with just one turn to spare, though that final turn was a desperate counterattack (ASL style) which was almost certain to fail.
So this scenario seems to be a pretty predictable affair however was a lot of fun to play, I think the Indian's have the edge and do not expect to see many rebel wins.
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