Neva Rumble | ||||||||||||||
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In this short but counter heavy scenario a mixed German force have to cross one board and exit and also gain a toehold into a town on the way. All this in 15 turns is a big ask. The Soviet's also have 2 KV1 platoons and 6 76.2 batteries to bolster the defence. My redoubtable German commander started well with an excellent manoeuvre which brough a withering HMG fire on the outskirts of the town. The brave Soviet defence started to crumble, however when the Germans tried to exploit thier sucess they got bogged down in urban fighting. On such a tight timetable this proved to be the turning point and although the Panzers made a dash to get off the board and win the game they fell just short by a couple of turns. |
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