Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Neva Rumble
Author waynebaumber (Soviet Union)
Method Face to Face
Victor Soviet Union
Participants vince hughes (AAR)
Play Date 2010-05-19
Language English
Scenario SiFo007

In this short but counter heavy scenario a mixed German force have to cross one board and exit and also gain a toehold into a town on the way. All this in 15 turns is a big ask. The Soviet's also have 2 KV1 platoons and 6 76.2 batteries to bolster the defence. My redoubtable German commander started well with an excellent manoeuvre which brough a withering HMG fire on the outskirts of the town. The brave Soviet defence started to crumble, however when the Germans tried to exploit thier sucess they got bogged down in urban fighting. On such a tight timetable this proved to be the turning point and although the Panzers made a dash to get off the board and win the game they fell just short by a couple of turns.

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