Tedious | ||||||||||||
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The Germans attempted to flank the town form the north and although they had superiority and disrupted the Paratrooper in the assault hexes, they made no headway in the town. The game pretty much devolved into a tedious exercise of rolling for assaults turn after turn. The Americans kept whittling away at the Germans and at daybreak achieved the 9 step elimination VC. There was one glimmer of hope when the US tried an assault that went bad and almost lost a hex, but the Germans could not capitalize on that minor success. Unfortunately, this scenario shows the futility of trying to oust high morale troops in towns. The assault mechanic is the weakest part of PG. |
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