Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Russian Suprise
Author thomaso827
Method Solo
Victor Germany
Play Date 2014-11-07
Language English
Scenario EFDx002

This small battle has a small force of Russian infantry, much of which is only single step units, supported by a single mortar, waking up to find WW2 starting in their foxholes. I drew a 10-1-1 captain, a 9-0-1 LT and a 7-0-0 LT for a slightly above average leadership for this one, while the Germans had a lot of 10s and 9s in their leadership. Germans have to get 8 units off the north edge of board 8 while the Russians have to kill 2 steps. While the lynchpin Russian position, a single step platoon dug in at the northwest corner of the victory area, held on for 6 turns, even rallying a couple of times with leader help only once, the rest of the force didn't fare so well. Russians have to set up 'not within two hexes' of each other, so 5 dug-in forces start as the front line, with a second line that I start digging in as soon as the bullets start flying. Both sides had very ineffective mortar fire, as both rolled 7s pretty much the whole game. The lynchpin Russian traded shots, absorbing fire from the Sdkfz222 as it went by but holding on. Turn 5 saw the first 4 units of Germans walk by while other German troops went to assault dugin positions that hadn't yet succumbed to artillery fire. In the end, after only 7 turns, the only Russian left on the board was a disrupted LT, who kept managing to evade German units that went through his hex on their way to the northeast, and no German losses were inflicted, for a total German victory.

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