Author |
waynebaumber
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Method |
Solo |
Victor |
Germany |
Play Date |
2014-09-19 |
Language |
English |
Scenario |
WiSo016
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This one maps scenario has the US forces on the attack with initially a mix of PARA & INF supported by MG and M3, they face a battle hardened SS mixed arms kampgruppe. VP's are awarded for 40m hill hex control, road control and step losses. A good rule has a variable end of game to simulate the US lack of confidence in the attack.
As the US forces enter the board they are met by accurate mortar and artillery fire which result in early losses for the attacking units. However through sheer weight of numbers the American's forces the German units of the first 40m hill point. The German commander though decides to launch a counter attack which causes more US losses but does not retake the hill.
Eventually the US armour arrives, they could have arrived as early as GT2 on a roll of 5 or 6 but did not arrive till GT5. The balance of the scenario now swings slowly back the way of the US as several combined assault cause the first SS GREN losses and finally Hill 0607 is cleared of German units. A PZIV and Sherman exchange shots with both sides losing several tanks and the survivors retreating to the rear. (A lucky shot for the US as an 11 was needed). Seeing the demoralized German tanks retreating the Hellcat platoon saw easy meat but as they moved in the attack was called off. During this last turn however more disasters befall the US forces as a stray mortar round killed off the CO. Hence the title of the AAR.
A solid little scenario but very dicey with both US reinfircemnts and game end being rolled for. A longer game, a lucky air strike and those US tanks getting on the board would change the whole balance of this one.
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