New Tactics Required |
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In this very, very small scenario a company of Japanese, well entrenched, on a ridge try to avoid dying entirely while taking a few GIs with them. Action is certain as the Americans have to enter the board in hexes adjacent to what is likely to be a heavily manned entrenchment. Key to this play is that it was done using the 4th Edition rules and especially the 4th Edition assault chart. Please note that plays under the 3rd Edition will swing heavily towards the Americans. The reason that I titled this "New Tactics Required" is that under the 4th Edition it is vitally important to prepare the target of your assaults with DF, bombardment and whatever else you might have that will degrade the defenders. This is due to two items. First, the low columns of the assault chart now can cause step losses. Both the 3 and 5 columns contain small likelihood chances to cause a step loss. The key here is that it is a small likelihood each time you fight but given the much lower chance of killing steps outright you may have to roll that battle a lot of times before it resolves. The second, item is that it "seems" far more likely to get a morale check result in the assaults meaning that a degraded defender has a much greater opportunity to progress on to demoralized and ultimate destruction. On the other hand, if you are Japanese and have a 9/8 morale you might be able to hang on for a real long time, as in this scenario where the Japanese caused well more than 2 step losses and at the end of the battle a single step remained in control of the entrenchment. I don't rate the scenario too highly primarily due to the American entrance requirement and I certainly would never suggest this one for anything but solo play, however if you want to understand the impact of the 4th Edition rules for an infantry fight you can't do better than this. |
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