Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Holding the Airfield
Author thomaso827
Method Solo
Victor Japan
Play Date 2014-08-27
Language English
Scenario KoTr003

The longest scenario I've played to date, and another interesting game. Australians are on the attack this time, with an element coming in from the south end and another coming in overland to take the airfield and village of Kokoda. Japanese don't get to do anything until they detect the Australians, either by being able to see them in the jungle or being fired on by them. Playing solo, I didn't try to use hidden setup for the Japanese in the south mapboard, but that didn't seem to matter. The first 7 turns were spent with both elements getting into position. The northern element took the unoccupied airfield on the way to Kokoda, then set up to move in from 3 sides at once, and did the same to a single Japanese occupied village hex on the southwest corner of the southern board. This gave the Japanese the warning and the first shot in both and they did well, demoralizing and disrupting most of one stack in both elements. Surviving stacks of Aussies went to work assaulting with 3-unit stacks, but the defensive assaults from the Japanese took it's toll and the much lower Australian assault values and morale showed from the start. It didn't look good for the troops at the southwest corner, and the troops in Kokoda had managed to walk through 2 of the 3 hexes unchallenged before assaulting the 3rd hex, but the Kokoda assault started unraveling quickly and demoralized troops started fleeing, with Japanese infantry right behind them. The only real damage done to the Japanese was the demoralization of the mortars and their fleeing before they could be rallied. Otherwise, the Japanese just kept on pursuing and assaulting. At the end of 20 turns, with 1 airfield hex still under Australian control and the other still being fought over, and another platoon and sergeant having been pushed out of Kokoda, the win went to the Japanese, with 25 points to 3. The Australians in the south chose the better part of valor and moved away instead of trying to stand and lose more steps of troops, having not succeeded in taking anything.

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