Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Polish victory deserves some explanation
Author armyduck95
Method Solo
Victor Poland
Play Date 2009-02-17
Language English
Scenario WhEa002

This is my second time playing this scenario. Refer to my other AAR for some observations and comments. The Polish victory was helped by some stellar draws on both minefields and strong points to increase combat power, as well as a very strong Polish Major. I will keep this AAR condensed to what worked well for the Polish.

  1. It is about denying the Germans the ability to clear the road. Consider placing at least one entrenchment in the valley and retrograde polish forces along the road and dig-in at every opportunity.
  2. Use the ON reinforcements to create a second defensive line on the road, while the main body generally dies in place to hold off the Germans as long as possible.
  3. Do not risk exposing your AA gun to German OBA and long range fires. Place it centrally where it can cover and give a -1 column shift against aircraft for nearly your entire force.
  4. Distribute strong points as far apart as possible and out of sight of the germans as possible to delay their destruction and deny German advantages in long range HMG/IG fire and OBA.
  5. Try to place Poles on ridge lines and in hidden terrain/hill hexes where they force Germans to have to assault uphill and do not expose them until they must be spotted at 3 hexes.
  6. I suggest placing all minefields in a single area in the hexes in front of the town and along the main road to deny enemy easy access to the town and deny high speed avenues of approach. They will get hung up on the mines or have to split forces to go around the mine fields.
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