Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Bungle in the Jungle
Author thomaso827
Method Solo
Victor United States
Play Date 2014-07-11
Language English
Scenario Saip025

Japanese are trying to come down the valley known as Death Valley after dark against US Army troops along the edges of the valley and holding a village at the southern end. Both sides are just trying to kill as many of the other guys as they can and survive through 12 turns. In this game, the Japanese tanks didn't last long, being caught in close assaults on turns 1 and 2, and unlike the Marines in my last game, these guys knew where their bazookas were. All 3 steps of Japanese armor gone in 2 turns. From there it became a brawl in the jungle at night as both sides took turns advancing into assaults, taking a step here and dmoralizing there. But the Japanese took the worst of things, losing an LT and an infantry step in turn 4, and rapidly going down hill from there. By the end of turn 9, there was a lonely Japanese LT one hex away from their starting point on the north edge, all infantry and other leaders having died. The Japanese Major died on turn 8 even. The US had just about rallied everyone else, getting ready to hunt any surviving Japanese troops. In the end, a difference of 7 steps or more is a major victory, and with 15 steps lost from the Japanese to only 7 from the US, it was a Major US Victory. My first serious battle in the dark so far. Interesting scenario. Lots of 2s, 3s and 11s in combat results on both sides, while Japanese artillery did only a little damage when it did hit, and because of visibility of only 1 hex, it was always a possible friendly fire situation, and did in fact do as much damage to Japanese troops as it did US overall.

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