Good little battle this. A steady stream of American troops have to take out a gun battery and take a couple of villages without losing more than three steps. I as the American commander made a signifcant error and advanced on turn 1 in an effort to destroy the battery straight away. Firing over open sights and rushing troops to support the defence the Germans disruted the para,s and drove them away with some losses. The first reinforcments arrived to be met by MG fire from a nearby village, the Germand Player and advanced and was adjacent to the entry hexes. Eventually US forces recovered and advanced thru the village and towards the objectives but in doing so had suffered enough losses that victory was now out of sight, however could a draw be salavged? No it could not!!But it was quite tense towards the end as I assaulted town where Vince had repostioned his artillery and morter batteries. I simply ran out of time. However I am sure that had I waited formy first reinforcements and then advanced this game is winnable for the US
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