Panzer Grenadier Battles on May 15th:
Afrika Korps #30 - Operation BREVITY: The Scots Guards Fall of France 1 #20 - Early Montcornet
Afrika Korps #31 - Operation BREVITY: The Rifle Brigade Fall of France 1 #21 - Red Dusk
Afrika Korps #45 - Operation BREVITY: Fort Capuzzo Fall of France 1 #22 - Furia Francese!
Afrika Korps #46 - Operation BREVITY: Sidi Azeiz First Axis #19 - Korbela's Tank
Cassino '44 #27 - Hitting the Road Fall of France 2 #19 - Early Morning at Stonne
Cassino '44 #28 - Pignataro Fall of France 2 #20 - Aryan Panic
Division Marocaine #1 - 1940: Fall of France Scenario 18: The Iron Line: South Fall of France 2 #25 - Early Montcornet
Division Marocaine #2 - 1940: Fall of France Scenario 21: Red Dusk Road to Dunkirk #4 - The First Victoria Cross
Division Marocaine #3 - 1940: Fall of France Scenario 22: Furia Francese! Road to Dunkirk #5 - Taking Opportunity
Germany's Colonial Empire #2 - Counter Attack Slovakia’s War #13 - Korbela's Tank
Fall of France 1 #16 - Early Morning at Stonne Swallows of Death #3 - Sart-Ernage Farm
Fall of France 1 #17 - Piercing the Iron Line Swallows of Death #4 - Red Dusk
Fall of France 1 #18 - The Iron Line: South Swallows of Death #5 - Furia Marocchina
Fall of France 1 #19 - Hard Enough Swallows of Death #18 - Sacrifice at La Horgne
Japanese elan rules OK
Author waynebaumber (United States)
Method Dual Table Setup + Voice Chat
Victor Japan
Participants Brett Nicholson (AAR)
Play Date 2014-05-13
Language English
Scenario Guad015

Played in 3 hours against Brett, this is a fun scenario which I believe slightly favours the Japanese player. As the Marine I set up in dug out along the edge of the Jungle, hoping that firepower alone would halt any Jap advance. Brett bravely advanced into a hail of fire losing two steps immediately, however by the end of GT2 he was in a position to launch two large assaults. This was were the higher morale for the fanatical Japanese really helped as they managed to shrug off the first fire and were hitting the US with 18 & 24 assault shots. Eventually the US line buckled, this in turn let the Japanese units get to the rear of the US line and onto the VC Hex radius which meant that although I had gotten my six step losses I would be forced to try and clear the three Jap units in my rear. By then Brett had also achieved his VC, and was in the happy position for the last few turns knowing he could not lose. The US counterattack failed miserably and in the end Brett and his Japanese ran out comfortable winners. This was the first time I had used hidden units and disorientation rules but that does not excuse this loss. My set up was poor, with all my units in the front line there was no reserve to deal with the Japanese break through. The Japanese morale of 9 is the key though meaning they can shrug off most M/M1 results and giving them a bonus in assault. However dropping their morale to 8 would swing the game too far the US's way. Still an interesting little scenario indeed.

1 Comment
2014-05-13 06:11

Forget morale, those guys were just plain hungry! They already ate the Colonel and LT.COL -the Major knew he would be next! That's what you get for taunting them with chocolate bars Wayne. Seriously though, a fun play and looking forward to the next match!

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