Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Stopped Cold
Author thomaso827
Method Solo
Victor United States
Play Date 2014-05-04
Language English
Scenario BaBu012

Looking at this scenario, it looked like a certain win for the Germans. The first part to the US goal, clearing out all the Germans from a large town, just looked way too daunting, so holding a German rush to clear a large mechanized force through the US troops and off the board became the goal. Germans had to get all but 2 steps off of the force that starts entering on turn 1. Running this solo, the US sat up a solid line of infantry with HMGs just far enough inside the woods and hills on the east side of the table, with reinforcing infantry adding in while the reinforcing Shermans moved forward to the edge of the woods to draw fire and spot for the limited US artillery support. This had mixed results, with the Wespe exposing itself and taking a shot at the Shermans, doing no damage but the US artillery just managed to get that one turn of fire before they ran out of ammo (rolled a 1 after that one and only shot). The German reinforcement element headed for the US in the woods, Panthers and MkIVs up front, and the other German armor that start in the town joined in, since losses from them don't count against the German force trying to go through and exit the east edge. After several turns of US passing and Germans moving forward, it finally came time for a duel between the Shermans and the Panthers, taking a step loss and a disruption on the US platoon. The remaining step of US armor decided to move back rather than attempt a morale check in close proximity to the Panthers, and this drew the Germans that much closer to the US infantry waiting in the wood. The Shermans became demoralized when the time came to check again, but US infantry assaulted leading elements of German armor with telling results. By the end of turn 8, the starting German StuGIII had been eliminated (2 steps down), and an additional Mk IVH and APC loaded with Infantry were lost to US assaults while the US lost the final step of the Sherman to fire from one of the Panthers and an HMG platoon to the only really good assault the German armor was able to fight. End game, the Germans lost a total of 5 steps from the mobile force, giving the win to the US. Great game, definitely want to play again when I recruit some local folks for face to face play.

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