Author |
thomaso827
|
Method |
Solo |
Victor |
Italy |
Play Date |
2014-04-25 |
Language |
English |
Scenario |
AfKo011
|
I enjoy the short (10 turns or less) scenarios as I play solo to learn the rules, and this second game of Afrika Korps gave me my first tank vs anti-tank game so far. The Italians lost both steps of the M3-35 fairly quickly, losing the first step to AT fire on turn 1. Recovering from disruption, the reduced platoon moved on with the full strength M13-40 to get close enough for their direct fire value to have some effect. The second step of the M3-35 was lost at 2-hex range from the most forward Australian outpost, the one that happened to have the 2pdr and the good 9-1-0 Australian captain. The M13-40 managed to get to the adjacent hex on turn 5 and lost one step but became disrupted but survived everything that could be thrown at it on turn 6, successfully regaining it's morale. With nothing to lose at that point, the Australian captain lead a platoon of infantry on the assault but failed to do any damage, being disrupted along with the infantry in the hex with the Italian tank. With a victory condition that allowed an Italian victory if any Italian unit was in or adjacent to an Australian unit at the end, it became an Italian victory. Good game, and one I would use again as a teaching scenario when I start getting some face-to-face play in.
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