Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
I Blame Goering
Author gulatum (Germany)
Method Dual Table Setup + Voice Chat
Victor Draw
Participants davidthedad
Play Date 2014-02-18
Language English
Scenario KurS017

This was a fun little scenario, a real thinker.

Early demoralizations, in part, cost me this game- in the third or fourth turn, i threw two elevens in a row during a simple morale check, and consequently my machine gun and one of the infantry saw little action, and I had to continually re-arrange the positioning of my officers to get my guys recovered. Then i blundered when faced with the choice of getting a tank out of an assault or initiating other assaults. I went on the offensive, and lost the tank. I took the town easily, but couldn't clear out the field.

I definitely felt the pinch that they talked about in the scenario description- I had motorcycles, sure, but they don't give the column shift for mixed arms assault.

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