Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
The Cold War Begins
Author TheDoctor
Method Solo
Victor United States
Play Date 2014-02-16
Language English
Scenario IrCu020

Setup: Neither side begins with units on the map, therefore there are no notes on the setup.

Play: Both sides scramble onto the map, entering on opposite ends of the east-west road. Over the next four turns, they both rush towards the bridge, but the Americans gain initiative on the right turn, and are able to capture both the bridge and the two hex town surrounding the pivotal hex. This leaves the Soviets on the attack.

The Soviets and Americans exchange fire at close range for half an hour before the Soviets assault. The American engineers, coupled with heavy machine guns, easily repel the first wave of Soviet attackers. The Soviets regroup on the tenth turn, and begin their assaults again, but the Americans continue to feed men in the assault. The Soviets continue the attack, but still loss more than the Americans, and the game ends with the assaults in progress, with the Americans having the advantage.

Result: American Victory. The Step Loss Count stands at 13-18, with the Soviets having lost five more steps than the Americans.

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