Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Caesar would recognize it
Author Matt W
Method Solo
Victor Germany
Play Date 2013-08-03
Language English
Scenario KurS008

A Soviet battalion is holding a town and expects some reinforcements. The Germans have an overwhelming force but, if they advance directly will have little cover and will have to deal with immediate opportunity fire. The Soviets set up heavily in the town and arrange their substantial AT support (5 76.2s) surrounding the town to enable crossfire.

The Germans choose to approach the town via the flanks sending strong forces to both hills surrounding the town. This permits their armor (StGs and Marders) to enter without the crossfire possibilities. The AT guns sites on the hills are disposed of over a few turns and the Soviets wait for their reinforcements.

With firm bases in place on the hills the Germans advance into the wooded area close to the town and the fields to the northwest to continue to clear out the AT guns. This is important since the hills form a platform for the German StGs and Marders to destroy the expected attacking Soviet armor.

The Germans are lucky in that it takes five turns for the Soviet reinforcements to come on board. In the meantime the German infantry has surrounded the town to the north and put in place a full picket line which the Soviets will have to disperse in order to get into the town to support the defense. at the same time, two assault groups have entered the town, one to the west and one to the east and are slowly grinding the Soviets between them.

The reinforcements move quickly and drop their riding SMGs and then move to be in position to assault. The Germans, calculating their position note that the morale of the reinforcing group is below that of the SS troops and that a single SCH platoon with a leader will attack on the 13 column (6 DF plus two shifts, 1 for leader plus one for morale) and use a portion of the picket line to attack the reinforcing armor causing some losses but more importantly disruptions and demoralizations. The StGs and Marders then have a field day picking off tanks that cannot fire back. The assaults in town continue and the reinforceing Soviet SMGs are scattered by artillery and mortar fire.

The Soviets easily meet their minor victory conditions but on the next to last turn lose their final position in the town giving the Germans a major victory. It was all about the "tactical donut" the Germans set up around the town. Much like at Alesia they had to destroy the besieged force while dispersing the reinforcements. Had the Soviets gotten their reinforcements one or two turns earlier it is hard to see how the Germans could have won.

I give this one a "3" because so much rides on the Soviet reinforcement rolls. The initial Soviet force is simply incapable of withstanding the German force arrayed against it and the reinforcements are of lower quality meaning that they have to be integrated into the defense of the town to avoid being impacted by the lower morale. If, as in this case, the Germans are able to keep the two forces separate the Soviets will almost certainly lose.

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