Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Koepang Day 2 or Deja vu
Author PatC
Method Solo
Victor Japan
Play Date 2013-06-02
Language English
Scenario NiSi003

Where have I seen this scenario before? Oh yeah the last one. Well this time around both sides attempted to get units into blocking positions to slow enemy reinforcements. Both were successful. This left these forces at a disadvantage and both got bloody noses, but the Allies got the worse of this encounter. They lost 2 full platoons of Inf and a 9-0-0 Major, a 9-2-1 Lt. were swallowed up by the Axis reinforcement column. The Axis suffered too. loosing a step of Inf just outside the village hex 0507 on bd 34.

Eventually though the Axis ground through the mostly Dutch force guarding 0208 on bd 34. The Axis kept just enough strength advancing toward 0701 to force the allies to defend it. Meanwhile every one else dashed for 0208. This was aided by the early capture of the road juncture at 1008 on bd 34. Their ancestors must have been with them because only 3 platoons got "lost" in the jungle and then only temporarily.

Once the jungle between hex 0909 & 0807 (bd34) was crossed the Axis used ther morale & assault column modifiers to quickly gobble up several companies of Allied Inf and Hmg. Those that were not eliminated melted away demoralized.

Mean while at the other exit the allies now had a solid line in front of the Axis & were even counter attacking. But the Axis had slipped 2 full platoons and a 10-1-0 Ensign in to hex 0504 blocking the road to the western exit hex. This was the killer. The Axis quickly reinforced this position. Again most units found their way through the jungle while retreating to the 0208 exit. The Allies did harass this move and caused several 11 hour step losses on the Axis. They took a couple too. Finally at 1645 the last Axis platoon exited. Axis minor victory. Rating 3. I liked the situation and the jungle navigation rule too. The problem was having to check every unit on just about every move got tedious. Less pieces would have solved that. I would have given this scenario a 4 if it was not for that.

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