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Played ftf with Hugmenot. I had to try. The British advance on Lehr holding a bridge and a town. A major British victory awaits the commander who can take both the town and the bridge in the short amount of time available (only 12 turns). Taking one or the other appears quite straightforward and will lead to a British victory. Both Daniel and I felt that such a result seemed quite likely. My troops entered from the north edge of the board and immediately avoided the only place where Lehr could ambush me, in the woods leading to the town. For two turns my troops seemed to head directly for the bridge in order to capture the minor victory. While I could have entered on the western edge of the board I would then have had to fight nearly all of the Lehr foces at once for the town and without the ability to freeze some of the troops in place even capturing the town seemed out of the picture. After two turns my attempt to gather a major victory came into focus and my troops found a central position between the two German forces. The remainder of the game saw me trying to juggle my forces (which had some morale problems) between the two objectives. I must have donw a good job because the scenario came down to a single die roll at botht he town and the bridge on the last turn of the game. Sadly for me, neither die roll went my way. I did however, manage to create some economic benefit to the local French as with the number of Shermans I left on the field burning their scrap iron markets would be filled for months to come. I had a great time with this one as my plan to split the Germans into two non-supporting pockets worked to perfection and only the wastage of troops during the scenario kept me from taking both objectives. A very clear and well measured scenario in my opinion. Again a British win is likely if the British player is conservative. I wasn't. I rate this one a "4". |
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