Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Saipan, scenario #37: Mutcho Point
Author JayTownsend
Method Solo
Victor United States
Play Date 2013-01-22
Language English
Scenario Saip037

Another fast playing scenario, where the Americans must takeout the big 120/10 Gun and at least five other steps, and in 14 turns, anything less is a Japanese victory. The Japanese setup way up north, on or around the small hill there. The big gun is dug-in there surround by other Japanese INF, HMG & SER units also dug-in or in heavy Jungle. The Marines waste about 6 turns getting up there but after that and three turns with some nice dice rolls of the 3 x 10 off board artillery they start to take control taking out 6 Japanese steps plus the 120/10 gun winning the scenario but still losing 3 of their own steps. The time limit was close but this makes it a more tense of a scenario.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.068 seconds.