Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Saipan, scenario #29: Breakout: Seven Lives for One’s Country
Author JayTownsend
Method Solo
Victor United States
Play Date 2013-01-14
Language English
Scenario Saip029

Pretty fun, fast playing scenario! The Japanese must breakthrough the American lines and exit at least eight steps to win. I set the Marines up towards the middle of map 83 running north to south as there seems to be a few open areas there between the heavy jungle or light jungle where the Japanese must use to break through. I called it, kind of a middle corridor defense. The Japanese tried to fill the open gaps with units and some went through the jungle as well but with the nice on board artillery of: 155mm, 105mm and 81mm artillery & mortars and the ability to shift their line and fill the gaps, save the day for the Marines. It was touch and go until about the last two turns, as the Japanese could only exit 4 steps before the time limit and they lost there fighting ability as organize units.

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