Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Nail-biter Deluxe!
Author vulcan558
Method Solo
Victor Germany
Play Date 2012-12-29
Language English
Scenario BaBu003

Well, this is PG as it should be! The Germans made a strong entrance, with all but one Grenadier platoon entering within the first two turns. Although the American M16 caused severe carnage, the Germans were able to press in close and engage the artillery battery by fire, eliminating its infantry cover and transport in short order. Attempts to destroy the battery itself by fire also failed, and it was down to the last activation of the last turn to decide the result. Although the Americans won the initiative, the M16 was unable to drive the Germans off, and a desperate infantry assault wiped the howitzers out, handing victory to the Volksgrenadiers, albeit with a hefty butchers bill.

The Germans were helped by lashings of luck, with most of the troops getting on-board early and the Americans doing some awful shooting. Definitely a very good scenario, and one worth a replay and/or F2F play

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