Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
pan, scenario #13: The Marines Try Aslito Airfield
Author JayTownsend
Method Solo
Victor Japan
Play Date 2012-12-18
Language English
Scenario Saip013

Saipan, scenario #13: The Marines Try Aslito Airfield

Errata:

First let me state; the scenario should be 20 turns long not 10 as when I designed it, it was a length wise scenario a far as the map setup but after development the map was re-configures the other direction not giving the Americans a chance to win. Even with the development, I should have had more turns, for this my apologies!

I setup the Japanese with one 75/88 gun, one SER unit and one leader forward to slow the Marines down and the rest of the Japanese scattered way back in the jungle and hills. The American wasted a lot of valuable time forward and when they hit the Japanese in the rear area the 10 turns had run out, so I extended the scenario to what it should be, 20 turns and as luck would have it, one of the reduced step SER units recovered from demoralized and I never assigned a unit to chase it down after it became demoralized, so even with a 20 turn scenario, the Americans still lost but a much closer contest!

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