Glacial Approach, Hot Action | ||||||||||||
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The horrid weather/movement conditions make movement difficult for both attack and defense. Thus the attack and, as usual, urban assaults moved inexorably, though in deadly fashion. 12th SS set up more-or-less in a line across the western half to 2/3 of the board edge. The panzers move forward behind their protecting line of infantry at the western edge allowing them to hold at bay US armored forces. The first six turns sees the SS weather US OF and bombardments leading to a sea of red & black markers. Still, there are sufficient grenadiers to press the attack into Michamps. Two US M4's forced to show their hands in the town defense and holding a light woods copse are destroyed by the SS tankers. Excitement on turn 7 as the lowly US 57mm sets a crossfire bonus which an M18 takes advantage of at a range of 7 (-1 range, +2 xfire rolls '12' for a full unit kill!). Grim-faced Germans repay the favor eliminating the M18. Bloody urban assault combat ensues for the next several turns as the US holds defense and the SS use their ENGS. By Turn 13 (of 18), the Germans have cleared Michamps, but are so battered as to be unable (and unwilling) to press the attack against the US forces holding Oubourcy. With dusk beginning to fall, the SS licks its considerable wounds being content with inflicting serious casualties to US forces and capturing the town of Michamps. German VPs: 5-towns x 2 + 27 steps inflicted = 37 VPs US VPs: 3-towns x 2 + 16 steps inflicted = 22 VPs Now were there points for DIS/DEM this might have been close! |
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