Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Saipan, scenario sixteen: Slopes of Fina Susu
Author JayTownsend
Method Solo
Victor United States
Play Date 2012-11-21
Language English
Scenario Saip016

Disclosure, I am the Designer and feel all my scenarios fall into the range of 4-5, 90-100% or I wouldn’t have created them, so take my ratings with a grain of salt! The only reason any are a 4, is because they are more difficult to make from design to development.

Saipan, scenario sixteen: Slopes of Fina Susu

Yes finally a small cave scenario! I setup the Japanese cave counter on the far hill thinking the Americans would have to waste 3 or more turns getting there, which they did. The tactics the American used was hitting the hill from two open area flanks, first taking out the units surrounding the cave hex, than the one unit on the cave, then the cave itself with two units and a leader inside. I like the fact that the after each assault the side that losses the most casualties must exit the hex and there is no fire-first for cave hexes. The Americans cleared the cave with very few casualties and were able to get the ENG-FLM unit into the assault and had at least two stacks of infantry to assault the cave if the first stack failed. The Americans won this scenario but it is a very good cave assault learning scenario. Learning how to approach and line up the attacks after taking out the blocking forces. I really enjoyed it.

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