Panzer Lehr Stands Confused |
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This replay was a bit funny because I really didn't pay close enough attention to the wording of the victory conditions for the British, and might have had an easier time of it as a result. In this battle the British need to capture a town and a bridge from a weak Lehr battalion, with a battalion of infantry and a battalion of Shermans to do it. I split the German defenders into a stronger force holding the town and a weaker force the bridge. The British should have concentrated all their forces on the bridge , approaching from the north, and played for the minor victory. Instead I split my forces into stronger and weaker groups and tried to take both simultaneously. The town has a large area of fields to the south, so the British town assault force could approach mostly unseen. Had their morale rolls gone better, the Germans stood a good chance of stalling the British drives in both locations. However, the British were quite lucky in delivering a good number of X and 2X results, and the Germans suffered a lot of leader losses and morale failures, making it very difficult for them to maneuver their forces. They did succeed in conducting a number of infantry assaults on tanks, and their Panzerfausts wreaked a toll on the Shermans and Fireflies. The bridge was secured with relative ease, but the town required a protracted scramble to finally root out the last die hard defenders, with reinforcements trickling in from the successful bridge assault to allow the British to finally carry the town. Not a bad scenario but it felt a bit disjointed in play, perhaps because I didn't stick to a sound plan for either side. Could be worth another play someday with my attention more focused. |
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