Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Failed Assaults
Author Hugmenot
Method Solo
Victor Soviet Union
Play Date 2012-11-06
Language English
Scenario BluD002

Played solo in 2 ½ hours.

The Spaniards spent the first hour getting into position: two companies move into the woods north of the middle town, the mortars in between the fields to the north, and the two remaining platoons on the road between the two western towns.

The Spanish units move adjacent to town from the woods and lose a step from opportunity fire. The Spanish commander decides to use brute force and the two companies assault the town. Despite having better firepower and morale, the Spaniards fail to make any headway in the assaults; the Soviets inflict more casualties and seldom suffer from low morale. The reinforcements from Muravevskiia barracks join the assaults and the Spaniards break trying to dislodge them.

I called it after 17 turns as the Soviets still held all the town hexes and had inflicted 6 step losses versus 2 for the Spaniards.

Soviet victory!

I rated the scenario a “3” and recommend it only for solo play as the Soviet player has almost no options.

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