Panzer Grenadier Battles on December 4th:
Desert Rats #31 - Young Fascists : The Morning Phase Red Warriors #18 - Shanaurin Strikes Back
Desert Rats #32 - Young Fascists : The Afternoon Phase Tank Battles #29 - Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back
Heavy Metal #4 - Shielded Frogs
Something different for me
Author Michael Murphy
Method Solo
Victor Germany
Play Date 2012-10-21
Language English
Scenario Cass026

I played this just the night before but it was so much fun that I played it again. In my first playing I simply sent all of the Commonwealth forces forward without any real plan of action. The end result was a bloodbath for both sides. When I called the game the Germans retained possession of one of the town hexes. The CW was pretty badly beaten up and in no condition to continue. Horseshoe Ridge was never in any danger of falling to the Brits.

Today I played it with a bit of a scripted opening. In the first turn the Germans faced some real problems from the start. The German OBA was AWOL and the CW started off with 3 Action Segments. With that in mind I was a bit generous in "reversing" questionable moves that the CW made. IOW, I didn't want to start with a catastrophic result against the Brits. I can rationalize this by attributing this generosity to efficient pre-attack staff work. By turn two, I just let the game play out without undue interference.

With only 5 turns remaining I faced a situation eerily similar to my first play. The difference here was that the CW managed to evict the Germans from the town. Nonetheless, they still couldn't get into position to tackle the ridge. I ended up calling the game again with the same victor as last night. I'd play this one again in a heartbeat but the CW does face some long odds against the StuGIII. That thing's a monster in this scenario.

1 Comment
2012-10-21 21:26

Michael, I often restart scenarios when I am not satisfied with the early moves I made so what you did is just normal to me.

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