Panzer Grenadier Battles on May 15th:
Afrika Korps #30 - Operation BREVITY: The Scots Guards Fall of France 1 #20 - Early Montcornet
Afrika Korps #31 - Operation BREVITY: The Rifle Brigade Fall of France 1 #21 - Red Dusk
Afrika Korps #45 - Operation BREVITY: Fort Capuzzo Fall of France 1 #22 - Furia Francese!
Afrika Korps #46 - Operation BREVITY: Sidi Azeiz First Axis #19 - Korbela's Tank
Cassino '44 #27 - Hitting the Road Fall of France 2 #19 - Early Morning at Stonne
Cassino '44 #28 - Pignataro Fall of France 2 #20 - Aryan Panic
Division Marocaine #1 - 1940: Fall of France Scenario 18: The Iron Line: South Fall of France 2 #25 - Early Montcornet
Division Marocaine #2 - 1940: Fall of France Scenario 21: Red Dusk Road to Dunkirk #4 - The First Victoria Cross
Division Marocaine #3 - 1940: Fall of France Scenario 22: Furia Francese! Road to Dunkirk #5 - Taking Opportunity
Germany's Colonial Empire #2 - Counter Attack Slovakia’s War #13 - Korbela's Tank
Fall of France 1 #16 - Early Morning at Stonne Swallows of Death #3 - Sart-Ernage Farm
Fall of France 1 #17 - Piercing the Iron Line Swallows of Death #4 - Red Dusk
Fall of France 1 #18 - The Iron Line: South Swallows of Death #5 - Furia Marocchina
Fall of France 1 #19 - Hard Enough Swallows of Death #18 - Sacrifice at La Horgne
So Many problems, Not Enough Time!
Author Hugmenot (India)
Method Face to Face
Victor Hyderabad
Participants Matt W (AAR)
Play Date 2012-10-13
Language English
Scenario InUn004

Played ftf with Matt W in one afternoon (4-5 hours).

If there was a scenario after which my head was spinning, this would be it. Matt set up problems after problems for me to overcome. A small force jumping into the road to create a roadblock, skirmishers leading me in a wild chase in the words, motorized units infiltrating my lines, hidden units I could not find until late in the game, this one had it all!

In the end, creativity won over strength.

Commanders of the Hyderabadi forces should do well to read Matt’s AAR because he describes some of the surprises he set for me. In my opinion, this string of surprises and constant pressure to deny me my terrain objectives is the way to go. There is not a moment in the game where I felt I could safely regroup and move forward to the next objective.

The hardest decision, the one I gauged incorrectly, is how to split the Indian forces to go against multiple groups of mobile defenders. The decision is more difficult than usual because the Hyderabadi have better mobility and can keep some units hidden until they are ready to break for the roads.

A fun scenario full of surprises which I highly recommend for ftf play. The Indians will likely lose but nevertheless gain the satisfaction of having solved multiple problems.

I rated it a strong “4”.

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