Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Choice real estate
Author Matt W
Method Solo
Victor United States
Play Date 2012-09-19
Language English
Scenario AirR019

In this scenario an understrength battalion of PARA gets to fight with a full strength battalion of GREN for possession of two hills and two towns. Victory basically comes from control of as much of either as you can get. The hills are extensive comprising more than 5 hexes each and are difficult for the Americans to hold completely with their inferior force.

The Germans enter the board and since you are playing on only 1/2 a board contact comes quite quickly. They have an aggressive objective so speed is of the essence. This is when suspending disbelief is important when you are playing solo. The Americans have hidden some units on the hills and the Germans, taking the quickest route to the summit run smack into the hidden forces and get savaged by opportunity fire. The rest of the Germans break into two groups to address the two American outposts, one each on either hill.

Throughout the scenario the Germans are unable to gain any offensive traction but the Americans simply cannot eliminate the entire force leaving the Germans the ability to contest much of the hill terrain. In the final result the Americans met their minor victory condition of a significant presence on each hill but could not find a major victory.

I could see this one as a quick ftf play with some intriguing options for the German as attacker, go for the towns or the hills. The American has to consider both possibilities and arrange his sparse troops accordingly. Once set up the battle will be close fought. I give it a "4".

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