Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Don't blink
Author Matt W
Method Solo
Victor Germany
Play Date 2012-08-28
Language English
Scenario RtBr061

As mentioned in Jay's AAR, the Germans will always get to the bridge first. By loading the engineer on the SPW250 with a leader the engineer can be in the bridge hex on turn one and start trying to blow it on turn two, before any Soviet units can enter the hex. I tried the high risk strategy of keeping my armor units with the engineer so as to deter the Soviets from closing too quickly but they didn't listen and the T34/85s moved directly into the town on turn 2.

It was good that they did because the engineer got the chance to try to blow the bridge that turn and immediately rolled a six. One can only assume that many choice words were mentioned in the Soviet force that night.

A good fun scenario is in here but it depends on a couple unlucky rolls during the early going on attempts to blow the bridge. If the engineer is as competent as mine you will find this to be a quick bloodless scenario. Given my result I can only give it a "2".

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